Release, Platforms & Versions

Valheim Patch Notes: Every Official Change After 1.0

A version table built only from official announcements: 1.0, Hotfix 1.0.10 and 1.0.12, and Patch 1.0.14 — plus which earlier conclusions each patch overturned.

9/18/2026 Valheim Wiki Community Last updated: 9/18/2026
Valheim Patch Notes: Every Official Change After 1.0 video

This page does one job: record the official change highlights after 1.0, in release order, so you can judge whether a guide still applies to your build. The current version is 1.0.20 (2026-10-15). Patches reach platforms at different times — the 1.0.14 notes state a patch “will require a few days to get uploaded to all platforms” — and 1.0.20 is the first one where that delay costs you something real: crossplay with the Mac App Store is broken until that platform catches up.

Version table

VersionOfficial dateScopeKey points (from official notes)
1.02026-09-09All platformsEnds Early Access; adds the Deep North biome and Kall Fimbulbringer; 40+ weapons, 4 armour sets, 80+ build pieces, 30+ materials, 20+ food items; grappling hook, mysterious idols and hidden forge, snow and frozen water, alternate biome versions, Haldor inventory upgrades; achievements; Unity engine upgrade
1.0.102026-09-11All platformsDeep North heavy armour can now be repaired; Greydwarf Shaman damage and healing in Deep North corrected; snow-stepping and sound updates
1.0.122026-09-11Steam first, other platforms laterThe Forge of Potential no longer unlocks recipes it should not; item stands no longer lose durability and upgrade level in worlds not yet loaded in 1.0; new devcommand to opt back into achievements; banlist/whitelist compatible with old IDs again; easier Cart access on the Timberwood Drawbridge
1.0.142026-09-17All platforms (staggered)Keybinding and accessibility options, skip intro cinematic; GPU and Switch 2 performance work; Jotun Puffs and Magecaps no longer respawn; cheated stackables no longer stack with normal items; placeable boulders reworked; grappling hook secondary-attack fix; Deep North battleaxe tool tier fixed; terrain-edit multiplayer performance and portal issues fixed; PS5/Switch 2 black-screen fixes
1.0.152026-09-18All platforms (staggered)Terrain duplication that cost performance fixed; Deep North armour moulds drop more often (both Jotun Warrior types now drop medium and heavy moulds); Writhan spawn rate and areas increased; items touched by dev commands are no longer marked as cheated for characters that enabled the dev bypass, and those items stack again
1.0.162026-09-25All platforms (staggered)Terrain edits in Deep North no longer revert after the area unloads (old seams may need a pickaxe, a hoe or walking on snow); enemy over-spawning during raids fixed; Child of Odin and Comfort is King achievements fixed; Blue Mushroom removed from The Gourmet; placeable rocks no longer take rain damage; tessellation off on the “low” preset
1.0.172026-10-06All platforms (staggered)A rare bug could erase all objects in part of the world when one large save chunk was split; invalid item styles — most importantly the Shield of Root variant that shipped on PS5 with 1.0.15 — now reset to the default style instead of misbehaving; credits no longer hidden
1.0.202026-10-15All platforms, Mac App Store laterTrophy drop chance now increases with the monster’s star level; the pseudo-random drop logic no longer resets between sessions; the cheated flag is reset on items and build pieces from earlier versions, undoing a 1.0 bug that marked valid items; dedicated servers no longer ignore client v-sync and burn CPU; sheathed weapon attachment points adjusted; crossplay with Mac App Store stops working until that platform gets the patch

Which earlier conclusions changed

Earlier claimOfficial status nowAffected page
“Deep North heavy armour cannot be repaired”Repairable since 1.0.10Armor guide
“Cheated items can stack with normal items”1.0.14 stopped them stacking; since 1.0.15 they stack again for characters that enabled the dev bypass, and 1.0.20 reset the flag on items a 1.0 bug had wrongly markedConsole commands
“The Forge of Potential unlocks recipes it should not”Fixed in 1.0.12Forge of Potential
“Helmet of the Protector can be made directly at the Black Forge”Fixed in 1.0.14 (it was a bug)Armor guide
“Jotun Puffs and Magecaps respawn”They no longer respawn since 1.0.14, changing gatheringFood guide
“Placeable boulders are temporary”Since 1.0.14 they persist, are ground-only, and break if their support is removedCrafting guide
“The grappling hook errors on creatures with its secondary attack”Fixed in 1.0.14Grappling hook guide

How to use this table

  1. Check the version label on a guide first: every article here states the version it targets at the bottom;
  2. Check the platform: 1.0.12 reached Steam first, so on other platforms the fix may not apply to your save yet;
  3. Do not reuse pre-patch experience: hook behaviour and cheat-flag clearing both changed in 1.0.12 and 1.0.14, and the cheat flag was reset again in 1.0.20;
  4. Read the highlights, not the full text: for complete wording use the official news pages linked below; this site does not reproduce full announcements.

Boundaries

  • This page is a standing version table and will not spawn a separate article per patch; only changes that alter player behaviour appear here.
  • Behaviour that Iron Gate has not announced (community-reported oddities) is not listed as a version change.

Version and limits

  • This page targets 1.0.20 (2026-10-15); upstream facts are the official news pages and Steam announcements.
  • Platform delivery timing is officially described only as “a few days”, with no timetable.

Sources

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patches 1.0.14 versions changelog
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